BASKETBALL RULES
Basketball Teasers
2 Team 3 Team 4 Team
6 pts -110 -120 -120
6½ pts -120    
7 pts -130    

Buying Points
Lay

½ point
-120

1 point
-130

Any PUSH in a teaser results in the teaser being a LOSS
Wagering on Basketball
Basketball Straight Wager
This wager is made when you choose a team and the point spread. The cost of the wager is 10/11 or $110 to win $100.

Example:
Toronto Raptors +6
Chicago Bulls -6

If the straight wager is on the Bulls -6 then the Bulls must win by 7 or more points for the wager to win.
If the straight wager is on the Raptors +6 then the Raptors cannot lose by more than 5 points for the wager to win.
If the game lands on 6 points then the game is a “PUSH” and will result in “NO ACTION”

Basketball Totals (Over/Under)
This is a wager on the combined scores (total) of a game. You can bet on either over or under the total combined points. The cost of the wager is 10/11.

Example:
Dallas Mavericks vs. Indiana Pacers
Total:178

If you place a wager for UNDER 178, the combined total score of both teams must fall UNDER 178 pts.
If you place a wager for OVER 178, the combined total score of both teams must go OVER 178 pts.
If the combined total score falls on 178 points the wager is a "PUSH" and there is "NO ACTION".
Basketball Money Line Wager
With this type of wager, you pick which team is going to win. Disregarding the point spread.

Example:
Orlando Magic-280
Houston Rockets+240
If you wager on Orlando -280 you lay $280 to win $100.
If you wager on Houston +240 you lay $100 to win $240.
Basketball Parlay Wagers
This play is a selection of teams in no particular order, in one play. All teams must win by the point spread margin. The more amount of teams, the greater the payoff.

Example:
2 team parlay for $100
Portland Trail Blazers+4
San Antonio Spurs-10

The payout in a 2 team parlay is 13/5 this means you are risking $100 to win $260. In case of a tie or no action the parlay will revert to the lower level payoff, except in a 2 team parlay where a tie reverts to a straight bet.
Basketball Teaser Wagers
This is a wager in which 2 to 4 teams are selected together in one wager with an adjusted point spread. In a teaser you can add points to the sides or mix both sides and totals adding or subtracting to the totals. If one selection loses or pushes the teaser is considered a loss.

Example:
2 team teaser 5 points for $100
Lakers +4(+5) pts the teased line is now +9
Knicks -3(+5) pts the teased line is now +2

The payout in a 2 team teaser for 5 points is 10/12 In this case you will lay $120 to win $100.
PLAYER PROPS- All players must take the court and start for action. Unless otherwise specified, results are based on the official stats from the game.
TEAM TOTAL AND SPECIAL SPREADS- The game must be completed up to within 5 minutes of normal duration.
 
 
BASEBALL RULES

• Official Game Time
Winners and Losers are official after 5 innings of play unless the home team is leading after 4 ½ innings. If a game is called or suspended, the score after the last full inning determines the winner. If the home team scores to tie - or takes the lead in the bottom half of the inning— the score at the time the game is called determines the winner. Monies will be refunded if the home team ties the game and it is then suspended. Events will not carry over to the following day (unless otherwise specified). BetMe123 does not recognize suspended games, protests, overturned decisions, etc. for wagering purposes.
When wagering on the total runs (over/under) the game must go 9 innings (8 ½ if the home team is ahead) to have action. Wagers on total runs will be refunded if a pitcher change occurs prior to both listed pitchers throwing at least one pitch. Rules for the run line wagers are the same as those for baseball totals.

• Pitcher Selection
Baseball wagers will be accepted in the following manner:
Action: Team against team, regardless of the starting pitcher. "Action" wagers will be computed by the opening price with the new pitcher. A pitcher is deemed a starting pitcher after throwing one pitch.
One specified pitcher: A wager where you pick only 1 pitcher and do not care who the other starting pitcher is. The pitcher you list MUST start in order for your wager to have “Action”.
Both specified pitchers (listed): If starting pitchers are not exactly as listed on wagering display board and/or your ticket, your wager will be deemed "no action".
Note: If there is a pitching change prior to the game, money odds may be adjusted. If one scheduled pitcher starts against any unscheduled pitcher, "action" wagers will be computed by the opening price with the new pitcher. A pitcher is deemed a starting pitcher after throwing one pitch.

• Baseball Props
  1. 1st 5 Innings:
    When wagering on 5 inning games both listed pitchers must start. In case of a pitching change all wagers will be no action. If both teams are tied on the side, wagers on sides will be considered a push and the wagers on the total will have action. In order for all wagers to have action both teams must bat 5 complete innings.

  2. Player Matchups:
    All players must have 1 at bat (note walk/s count), and the game must go 8½ innings if the home team is winning. When wagering on player matchups both listed pitchers must start. In case of a pitching change all wagers will be no action.

  3. 1st team to score:
    When wagering on 1st team to score both listed pitchers must start. In case of a pitching change all wagers will be no action. 1st team to score has action as soon as a team scores.

  4. Team total Runs:
    When wagering on team total runs both listed pitchers must start. In case of a pitching change all wagers will be no action. The game must go a minimum of 8½ innings if the home team is winning.

  5. Hits and Home Runs:
    When wagering on Hits and Homeruns both listed pitchers must start. In case of a pitching change all wagers will be no action. The game must go a minimum of 8½ innings if the home team is winning.

  6. Alternative Run Lines:
    When wagering on Alternative Run Lines both listed pitchers must start. In case of a pitching change all wagers will be no action. The game must go a minimum of 8½ innings if the home team is winning.

  7. Total Hits Runs and Errors:
    When wagering on total Hits Runs and Errors both listed pitchers must start. In case of a pitching change all wagers will be no action. The game must go a minimum of 8½ innings if the home team is winning.

  8. Inning by Inning:
    When wagering on Inning by Inning both listed pitchers must start. In case of a pitching change all wagers will be no action. Innings will be graded on a inning by inning basis (6 outs must be recorded in the inning for it to be graded), the only exception being that in the 9th inning the home team does not need to bat unless they are losing.

  9. MLB Grand Salami:
    All games must go a minimum of 8½ innings for this prop to have action.
• Baseball Team Total:
Has to be a full 9 innings to have action. (8½ if the home team is ahead).

• All other:
All wagers are based on listed pitchers.

Wagering on Baseball:

Money Line Wagering
Wagering on baseball is done by risking more money than the win amount on favorites (Mets) or risking less to win more on dogs or underdogs (teams not favored to win).

Example:
Mets-140
Reds+120

If you wager on the Mets -140 you lay $140 to win $100.
If you wager on the Reds +120 you lay $100 to win $120.

Totals Over/Under ( This wager is ALWAYS “ Listed Pitchers”)
There is a standard 20 cent line.

Example:
Mets 7 over -120
  7 under
Even Money
If you take the Mets over 7 runs you lay $120 to win $100.
If you take the Reds under 7 you lay $100 to win $100 (even money).
The team doesn't matter. You are only wagering on the total runs of the game.
Run Line Wagering ( This wager is ALWAYS “ Listed Pitchers”)

A baseball Run Line wager is a combination of the point spread and the money line. The team wagered on must win by the point spread while the amount wagered is determined by the money line odds.

Example:

Braves-1 1/2 +130
Pirates+1 1/2 -150

If you wager on the Braves you must win by 2 or more runs. You would lay $100 to win $130.
If you wager on the Pirates they cannot lose by 2 or more runs. You would lay $150 to win $100.
 
BetMe123 RULES
  1. The rules at BetMe123 conform very closely to those found at all Las Vegas sportsbooks, and are used to protect both our company and you, the bettor.
  2. All customers' accounts at BetMe123 are private and confidential, and all calls are recorded on tape and held for disputes for a period of 14 days.
  3. All Clients must be at least 18 years of age.

  4. One account per person, MAX at BetMe123. Any violation of this rule may result in a loss of funds and permanent suspension of all accounts involved. Also, any wagers assosciated with said accounts may constitue NO ACTION.

  5. BetMe123 reserves the right to refuse any wager at any time, from any client without cause, and can refuse wagers from clientele who reside in states or provinces that prohibit sports wagering. International law is very complex, and we do not know the specific laws that may apply to you where you live. We operate under strict compliance with all local laws, and urge you access our site only if you feel that you are in compliance with yours.
  6. All rules, regulations, and payoffs listed in this publication are subject to change without prior written notice.

  7. Each client is required to identify himself by his account number and password on each call or login to BetMe123. The client has sole responsibility for their specific password and account number. Customers are responsible for any unauthorized use of their account. In the event that a third party places a bet or is thought to have placed a bet, said bet shall be valid, whether or not the alleged third party had the prior consent or knowledge of the customer. Under no circumstances will any bet be cancelled for that reason. In the event that a customer suspects that a third party may have it's password or username, the customer may at anytime ask that BetMe123.com provide the customer with a new password and username.

  8. Account balances will reflect any wagers on future propositions or pending wagers.

  9. Customers at BetMe123 cannot risk more money than is available in their account. (Any soft limit excluded)

  10. All players are to confirm their wagers with the operator at the end of the call using their account number and password. It's the responsibility of the caller to listen to the read-back from the operator before confirming the wager. If, for some reason, the call is dropped before the process is completed but we have received a wager type, team(s) and amount, the bet will be a valid wager.

  11. No wagers can be cancelled once the caller confirms them and the call is concluded. The only manner in which a client can cancel a wager is to wager on the opposite side of the contest in which he initially wagered. (And lay the juice)
  12. On over/under wagers, over-time periods are included in the final score. Except in soccer matches.

  13. When wagering on half-time lines, the over-time period(s) will be included as a part of the second half.

  14. All minimums, maximum, and payout prices are subject to change without prior written notice.

  15. Maximum payout for any parlay is $15,000.

  16. All wagering disputes shall be resolved by the “read-back ” from the recorded call and shall be ruled final.

  17. With regard to suspended games, protest games, or overturned decisions, BetMe123 follows Las Vegas gaming rules for wagering purposes. Otherwise BetMe123 does not recognize suspended games, protests and overturned decisions for wagering purposes.
  18. All sporting events must be played on the schedule date. Exceptions to this rule are on a game by game basis and will be ruled action or not depending upon the decision made in Las Vegas. If an event is postponed and/or rescheduled or there is a change of venue, that event may constitute "no action", which means all monies for that event would be refunded (Unless Vegas rules otherwise). All parlays/exotics will be recalculated excluding that leg of the parlay, using payout charts for that sport/betting option. Individual tennis matches have no action if the match is not fully completed due to withdrawal/incapacity or disqualification. If a match is rescheduled due to scheduling and weather problems bad light etc, then all wagers will have action and all wagers will stand.
  19. All payoffs are calculated on the odds in effect at the time of the wager. (Except in the event of a pitching change in baseball, where the odds are recalculated)
  20. It is prohibited to parlay the same team with both the point spread and the money line.

  21. BetMe123 does not report your transactions to any financial institution or government agency. It is the client's sole responsibility to report any such information to the appropriate taxable jurisdiction.
  22. BetMe123 is not responsible for any misrepresentation by any client upon application for membership.

  23. BetMe123 is not responsible for clients who disclose their password and account number to other parties.

  24. The winner of an event, or game, will be determined on the date that the event is concluded.

  25. All wagers are in U.S. dollars.

  26. In the case of an obvious error on the posted line, scheduled time, or maximum wager, any wagers will be deemed as " NO ACTION ”, and all money will be credited accordingly.
  27. BetMe123 reserves the right to take away any bonus, at any time, without any explanation.

  28. Dates and kick-off times of events shown are for guidance purposes only. Bets will be accepted up to the advertised kick-off time. If for any reason a bet is inadvertently accepted after an event or match has started, the selection(s) affected will be made void.
  29. All future wagers are accepted as “ACTION”. In the event that the scheduled season is not completed or required numbers of games are not reached, all wagers on said event will result in “NO ACTION ”. Please be sure to read all banners attached to the proposition for any additional rules.
  30. Winners and losers are official after:
    • Football - NCAA & NFL - 55 minutes of play
    • Basketball - NBA - 43 minutes of play
    • Basketball - NCAA - 35 minutes of play
    • Hockey - NHL - 55 minutes of play
    • All other sporting events - 55 minutes of play
    • Overtime periods, quarters or extra innings are counted in the final score when wagering on totals, money lines and spreads, unless otherwise specified and with the exception of soccer lines including a quote for a draw.
    • On half time wagers, overtime periods are included as part of the second half.
    • Other sports: All other contests that involve a scheduled length of play time or time limit must be played to play to their conclusion or have five minutes or less of scheduled playing time remaining when the contest concludes to be considered official for wagering purposes.
Action Points This type of wager is available for football and basketball. This is for the bettor who not only can predict which team will win the game, but by how many points. Your wager is capped from 1 point to a maximum of 10 points, and the wager you risk cannot exceed your available balance. On this type of wager, you risk $110 for every $100 wagered.

Example:
Boston Celtics 195
Cleveland Cavaliers -5

Suppose you wager $100 a point on the Cleveland Cavaliers and ask for a cap of 10 points. Cleveland must win by at least 5 points, and for every point over the point spread of 5 that they win by, you win $100. You have the chance of winning between $100 and $1,000. If Cleveland wins by 9 points, your net winnings would be $400. On the other hand, if Cleveland fails to cover the point spread, you risk $110 for every point that they fall short of the 5-point spread. You can also use totals either over or under, or the underdog in the game.
Money Lines With this type of wager, you pick which team is going to win, disregarding the point spread.

Example:
Miami Heat -280
Miami Heat +240

If you wager on Miami -280 you lay $280 to win $100.
If you wager on Detroit +240 you lay $100 to win $240.
Parlays This play is a selection of multiple teams (2-10 teams) in no particular order, all in one play. All teams must win by the point spread margin. The more teams in the parlay, the greater the payoff.

Example:
Portland Trail Blazers +4
San Antonio Spurs -10

The payout in a 2 team parlay is 13/5. This means you are risking $100 to win $260. In case of a tie or no action the parlay will revert to the lower level payoff, except in a 2 team parlay where a tie reverts to a straight bet. (Remember, you cannot lose more than your original risk amount in a parlay. So if you had a 2 team parlay for $100 with a PUSH and it reverted to a straight bet, it would be risking $100 to win $91)

Teasers
This is a wager in which 2 to 4 teams are selected together in one play with an adjusted point spread. In a teaser you can add points to the sides or mix both sides and totals adding to or subtracting from the totals. If one selection loses or pushes the teaser is considered a loss.

Example: 2 team teaser 5pts for $100
Lakers +4(+5) pts the teased line is now +9
Knicks -3(+5) pts the teased line is now +2
The payout in a 2 team teaser with 5 points is 10/12 In this case you will lay $120 to win $100.
“The only exception is on any two team teaser where a game is either postponed, cancelled, ends in a 'push' or is refunded for whatever reason (E.g., change of venue), your wager will be refunded regardless of whether your other selection wins or loses.”
"If" Bets “If” Bets allow the customer to make a second wager pending a win on the first selection. “If” Bets must be made on one call, and the second part of the “if” wager can exceed the amount of the first selection. There are two types of “If” wagers, “If Action” and “If-Win-Only”. In an “If Action” wager, the bottom half of the wager will have “Action” on any scenario except a LOSS from the top. In other words, you will have a valid wager in the event that the top part of the “If Action”: Wins, Ties or Cancels. In an “If-Win-Only” wager, the top part of the wager MUST WIN, in order to have action on the bottom half. If it does not WIN, there is no action to the bottom half. You cannot use a spread to a money line or a money line to a spread in this type of wager.

Example:
Dallas Cowboys -5 $110 to win $100
IF (If Action)
Carolina Panthers +4 $110 to win $100
If the Cowboys lose, the wager stops there and is scored a loser -$110; if the Cowboys win +$100 the wager continues to the Panthers wager; if the Panthers win, the wager is a $200 winner; if the Panthers lose the wager becomes a $10 loss.

Reverse Wagers Reverse wagers are double action IF bets.

Part A:
Dallas Cowboys -5 $110 to win $100
IF (win, tie or cancel)
Dolphins -14 $110 to win $100
Part B:
Dolphins -14 $110 to win $100
IF (win, tie or cancel)
Cowboys -5 $110 to win $100

+400
One win, one loss
-120
Both teams lose
-220
One Pushes
+200
In the event of a PUSH on one side and a loss on the other, you would have double action on the other side of the wager. For example, the Dolphins win the game by 14 points (A PUSH) but the Cowboys do not win by 5 or more points, the wager would result in a total loss of -220 because the Cowboys would lose twice due to the PUSH.

Circled Games
  • The maximum limit for any CIRCLED game is $1,000.
  • CIRCLED games are not allowed in hook-ups. This means straight wagers only.
  • You cannot buy points on a CIRCLED game.
  • The reason a game is put into a CIRCLE is due to an unknown status of a key player or players. Once the information about the player or players is released, we will release the CIRCLE allowing normal wagering to resume.

 
CASINO RULES

The following Rules & Regulations form an agreement between BetMe123 and its members. By registering and wagering in the casino and/or sportsbook, you indicate your full acceptance and understanding of the rules. All rules, regulations and payoffs contained herein are subject to change and revision by Management, without prior written notice to the member.

  1. BetMe123 is fully licensed and authorized to operate in Costa Rica. To ensure complete legality, all transactions and wagers will be considered originating from and governed by the laws of Costa Rica.
  2. Members' winnings will not be reported to any government agencies. This is the sole responsibility of each member. All members of must be at least 18 years old.
  3. Personal identity and details of all members; including name, address, phone number, email address and wagering history; will remain completely confidential, and never given, reported or sold to any third party.
  4. Members are solely responsible for their account transactions and should keep all account information confidential. The member is solely responsible for any unauthorized use of the member's account.
  5. BetMe123 welcomes any and all clients throughout the world with the exception of those residing in Costa Rica. BetMe123 will not honor any wagers taken from clients within the borders of Costa Rica. Any client found wagering from within Costa Rica will risk forfeiture of any and all winnings, and the original deposit amount will be refunded.
  6. Should funds be credited to a client's account in error, it is the customer's responsibility to notify BetMe123 of the error without delay. Any winnings subsequent to the error, and prior to the notification of BetMe123, whether related to the error or not, shall be considered invalid and returned to BetMe123.
  7. Any funds that are acquired by fraudulent activities will be forfeited and constitute NO ACTION. This refers specifically to the use of bots, robots, or any other scenario where the player is using any type of interface to interact with the casino and/or manipulate the outcomes of any of the games offered.
  8. Management reserves the right to refuse or limit any wager.
 
 
FOOTBALL RULES

NFL General Rules
Bets are considered official after 55 minutes of play. If 55 minutes of play is not conducted, a bet on the team is treated as no action, and a parlay bet will be reduced accordingly.
Bets on 1st, 2nd half's and all quarters will be considered action upon completion of the period in question.
Bets on spread, money line, totals for the whole game and all bets on second half's always include overtime scoring. Bets for 4th quarter do not include overtime scoring.

NFL Props
NFL – Team to SCORE FIRST: First team to score in the game. If a team scores and the game is canceled or postponed afterward, all wagers stand regardless of how many minutes have been played.
NFL – Team to SCORE LAST: Must be an official game (55 minutes of play). If the game goes into overtime, the team that scores last will be the winner.
NFL - SCORE IN THE FIRST 7 ½ MINUTES: 7½ minutes must be played. If the game is canceled or postponed after 7½ minutes of play all wagers stand.
NFL - TOTAL 1st HALF POINTS vs. TOTAL 2nd HALF POINTS: Must be an official game (55 minutes of play) and includes overtime.
NFL - FIRST SCORING PLAY (touchdown or FG/safety): If a team scores and the game is canceled or postponed afterward, all wagers stand regardless of how many minutes have been played.
3 UNANSWERED SCORES- Extra points or 2 point conversions do NOT count.
PLAYER PROPS- All players must take the field and play for action. Results are based on the official stats from the game. (Unless otherwise specified)
Football Payoffs.
Any PUSH in a teaser results in the entire play being a LOSS

Wagering on Football
Football Spread Wager
This wager is made when you choose a team and the point spread. The cost of the wager is 10/11 or $110 to win $100.

Example:
Miami Dolphins -7
Denver Broncos+7
If the straight wager is on the Dolphins -7 then the Dolphins must win by 8 or more points for it to be a winner.
If the straight wager is on the Broncos +7 then the Broncos cannot lose by more than 6 points for it to be a winner.
If the game lands on 7 points, then the game is a “PUSH” and will result in “NO ACTION”.
Football Totals (Over/Under)
This is a wager on the combined scores (total) of both teams in a game.
If you place a wager for UNDER 38, the combined total score of both teams must fall UNDER 38 pts.

Example:
If you place a wager for OVER 38, the combined total score of both teams must go OVER 38 points.
If the combined total score falls on 38 points, the wager is a ‘PUSH' and there is ‘NO ACTION'. |

Football Money Line Wager
Baltimore Ravens vs. Atlanta Falcons
Total 38
With this type of wager you stipulate which team is going to win. Disregarding the point spread.

Example:
Miami Dolphins -280
Denver Broncos+240
If you wager on Miami -280 you lay $280 to win $100.
If you wager on Denver +240 you lay $100 to win $240.

The payout in a 2 team parlay is 13/5 this means you are risking $100 to win $260. In case of a tie or no action the parlay will revert to the lower level payoff, except in a 2 team parlay where a tie reverts to a straight bet. (Remember, you cannot lose more than your original wager amount in a parlay. So if you had a 2 team parlay for $100 with a PUSH and it reverted to a straight bet, it would be risking $100 to win $91)

Football Teaser Wager
This is a wager in which 2 to 4 teams are selected together in one wager with an adjusted point spread. In a teaser you can add points to the sides or mix both sides and totals adding to or subtracting from the totals. If one selection loses or pushes the teaser is considered a loss.

FOOTBALL TEASERS
2 Team NFL 2 Team College 3 Team (10pt) 4 Team (12pt)
6 pts -120 -120 -120 -120
6½ pts -130 -130    
7 pts -140 -140    

Example:

2 team teaser 7 points for $100
Green Bay -7+7 pts the teased line is now “pick”
Denver Broncos over 38-7 points the teased line is now “over 31”

Football Parlay Wager

This play is a selection of multiple teams (2-6 teams) in no particular order, all in one play. All teams must win by the point spread margin. The more teams in the parlay, the greater the payoff.

The payout in a 2 team teaser for 7 points is 10/14 In this case you will lay $140 to win $100.
PARLAY ODDS
2 Teams 13/5
3 Teams 6/1
4 Teams 10/1
5 Teams 20/1
6 Teams 40/1
Note: Maximum parlay payout is $ 25,000

Example:
2 team parlay for $100
Miami Dolphins-7
Kansas City Chiefs+2½
The payout in a 2 team parlay is 13/5 this means you are risking $100 to win $260. In case of a tie or no action the parlay will revert to the lower level payoff, except in a 2 team parlay where a tie reverts to a straight bet. (Remember, you cannot lose more than your original wager amount in a parlay. So if you had a 2 team parlay for $100 with a PUSH and it reverted to a straight bet, it would be risking $100 to win $91).

BUYING POINTS
½ point Lay -120
1 point Lay -130

For every half point you buy, you get charged 10 cents.

Buying onto/off of/or thru a 3 in NFL and NCAA Football
NCAA -110 surcharge to BUY onto, off of or thru a 3.
NFL -110 surcharge to BUY onto, off of or thru a 3.

Example:
Arizona +6
Dallas -6
To wager on Dallas -5½ you would wager $120 to win $100.
To wager on Dallas -5 you would wager $130 to win $100.
To wager on Arizona +6½ you would wager $120 to win $100.
To wager on Arizona +7 you would wager $130 to win $100

Example:
Washington Redskins -3½
To wager on Washington Redskins @ -3, you would wager $130 to win $100.
To wager on Washington Redskins @ -2½, you would wager $140 to win $100.
 
HOCKEY RULES

Minimum Time for Action:
  • Hockey games must go at least 55 minutes to have action.
  • For wagering purposes, winners and losers are determined by the final score, provided that the game has gone the minimum time as specified above.
  • Overtime:
  • For wagering on games in the National Hockey League, the final score includes overtime and shoot-outs.
  • If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.
  • If play is suspended before the minimum time has been reached and not resumed the same day, all bets will be scored as 'no action' and all monies refunded.
Additional Rules:
  • BetMe123 does not sell points in hockey wagers.
  • Regarding totals: If the game ends in overtime tied and goes to a shootout, the winner of the shootout will be credited with one extra goal. This means there will be no more ½ goal lines in hockey. Additionally, this means there will be no more ties in hockey.
  • Unless noted before a contest, all events must be played on the scheduled date and at the scheduled site to have action.
  • BetMe123 does not offer teasers in hockey.
  • Las Vegas wagering rules will apply to any situations not covered herein.
First Period Wagers:
  • Wagers are official once the first period is completed, whether or not the game is played completely
NHL Props
  • All players must play for action (unless otherwise specified)
  • Personal Player Stats and other Stats achieved during an NHL Shootout are not taken into account for certain proposition bets, for example: Player Total Shot on Goals, Player Total Points, Player Total Goals, Team to Score First, Team to Score Last.
Points
  • Goals and Assists, each goal and each assists count as one point

HORSEBOOK RULES

  • The management of BetMe123 reserves the right to restrict the amount of, any bet, on any track, at any time, if so desired.
  • After the management verifies the results of the race, if it is found that the wager was past-posted (anytime after the “OFFICIAL GATE TIME” even if it 1 second beyond), your wager will then be disqualified from any winnings, and your original bet will be placed back in your account.
  • There are no house odds. If there are no track payoffs for a certain type of wager, all wagers on that type will be refunded.
  • Any attempt to play negative pool hedges will result in account suspension
  • BetMe123 is not Pari-Mutuel, so your plays do not affect the track odds!
  • Max payouts for horse wagers are: $32 Win, $14 place and $8 Show with a maximum payout of $82 on any exotic. All payouts are based on a $2 ticket.
     
 
SPECIFIC INTERNET RULES

1. You should determine whether or not BetMe123's services are permitted under the laws of your jurisdiction.
2. Account balances must be verified by the player on each Internet login prior to wagering. When you verify and accept your account balance, you agree that all previous transactions are correct and you do not have any claims. Claims or disputes must be settled at this time. For disputes, claims, additional account information, or to report account discrepancies, contact Customer Service at 1-888-304-6198
3. All Internet transactions are logged and backed-up regularly. In any and all cases of dispute, both management and the player agree that the log backup shall serve as the final authority in the dispute and that all wagers will be adjusted accordingly. Claims must be lodged within five days from the date the wager was made. No claims will be honored after this five-day period. Players are responsible for verifying the accuracy of all account transactions. In order to log an internet claim the customer must provide a valid ticket# which is given for every internet play.
4. Any manipulation of prices and or spread will result in the ticket being marked a loser.
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